Doll House
Blue Prints
Model
Once the blue prints where drawn up, they where used to build the model (Shown above).The image
above shows the Doll House model in a wire frame, grayscale and textured image. The image has been created to show the model in these three stages of the model build up.
Unwarp
After completing the model I moved on to unwrapped it, using the UV Unwarp modifier. this allowed me to Flatten the image by selecting polys. Doing this will allow me to save the unwrap as a Jpeg or bmp image so I can then move on to Photoshop and texture the model.
Texture
For the texture I First painted in the colours that I wanted the doll house to be. using images of wood taken from Google, i make the texture look a little more believeable. I also used Photoshop brushes to create a mouldy effect. When I had finished the texture I imported to the material editor in 3DSmax and placed it onto the model. As Shown below I created a final render sheet that matched the blue print shown above.
Final Render
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