Doll House
Blue Prints
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ-31XaCs4iE439EA8apNnPciGW5vZaCz_jcTSCbAB422bxs3jVCTlPSxsTC3JljXTSuzEVKTjtLKCQRBQ11QaJ0KrNFkoODYRsyW4hsp8cd4pIlQmpXewuP8wr_qn3Tim6gg2L_uZCuU/s320/Lambert_charlie_.jpg)
Model
Once the blue prints where drawn up, they where used to build the model (Shown above).The image
above shows the Doll House model in a wire frame, grayscale and textured image. The image has been created to show the model in these three stages of the model build up.
Unwarp
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEij7f8s99EcAzb6Ic1nmZK1iSZpsbpNh1EFpsZaqHfTvqwUYhokWGYKYpdcmLJ43xlPjVc2hh3V9SrYYQqmZJ-SkMKILmXJ8oDRXZAKQSjXDNms5wQGKRBxZjVC5fNrLNP7ZsLHZMsPNW0/s320/Doll_House_Unwrap.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguQXluauTTLSZYBdY7p2dgUiuGSFezkp0MlBvs7BnEe822n01qNxTo7cN75Kze9TlCIAQ79pJsDzH_qjao2jkyoIQLDA6hvkpocNN850nr90jUuGtY1N36TrivxP9hw3IXt3MlE9hpOUY/s320/Doll_House_Texture.bmp)
Texture
For the texture I First painted in the colours that I wanted the doll house to be. using images of wood taken from Google, i make the texture look a little more believeable. I also used Photoshop brushes to create a mouldy effect. When I had finished the texture I imported to the material editor in 3DSmax and placed it onto the model. As Shown below I created a final render sheet that matched the blue print shown above.
Final Render
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhS5xdxIYxyf2pzmqU-NBhmpLtXuevzMp5g9foztbWKACfTPwqxRK8c0OwE7w4e4wQDy2neOS9jw86Et42J7d9vMb3YQdBmkcDotQ1XkN2S-3X9ESp3APddvda66_DLnuLwuIMTHTt6HuE/s400/Lambert_charlie_.bmp)
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